
game + film
composer, sound designer

Dawn in Ceovavia
2022
The sun rises above the mists in the golden vales of Ceovavia.
game + film; discovery

Of faeries and fauns
2022
Hidden magic, a mysterious waltz.
game + film; fantasy

Mangrove building theme
2022
The theme tune for Keep-It-Human's prototype game 'Mangrove Building'. Heavily inspired by traditional Filipino instruments and rhythms.
game; activity

Forest frivolity
2022
Intensely jolly forest animals bounding around like there's no tomorrow!
game + film; activity

Arriving in a strange place
2021
Gentle piano with added atmosphere, a strange feeling.
game + film; thoughtful

Mr. Hedgehog's Theme
2021
Mr. Hedgehog is very friendly, if not a bit shy. He plods along, doing hedgehog type things.
game; hopeful

Body on beach in Thunderstorm
2022
Cut-Scene music for Keep-It-Human's prototype video game 'Mangrove Building'. An unconscious body is found lying on a beach. A thunderstorm whirls around it.
game; dramatic

Music for a carousel ride
2019
Incidental carousel music, written for a theatre production of Steven Berkoff's EAST at Edinburgh Fringe. The music slowly becomes more and more distorted.
theatre; background

Tavern Theme #1
2019
A tune for a Tavern, set in the traditional fantasy RPG world.
game; fantasy

Fishermen return
2018
Music and Sound Design portraying the return of fishermen from the sea.
film; story

EAST - Calm #1
2019
Music written as accompanying music for Steven Berkoff's play EAST at Edinburgh Fringe. This music tries to suggest supressed anger, under the guise of calmness.
theatre; atmospheric

Copenhagen - Calm #2
2019
Music written as accompanying music for Michael Frayn's play Copenhagen. This music accompanies an outsider looking in on a conversation, through another's eyes.
theatre; atmospheric
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